\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(c, i, \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r66195 = x;
double r66196 = y;
double r66197 = r66195 * r66196;
double r66198 = z;
double r66199 = t;
double r66200 = r66198 * r66199;
double r66201 = r66197 + r66200;
double r66202 = a;
double r66203 = b;
double r66204 = r66202 * r66203;
double r66205 = r66201 + r66204;
double r66206 = c;
double r66207 = i;
double r66208 = r66206 * r66207;
double r66209 = r66205 + r66208;
return r66209;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r66210 = c;
double r66211 = i;
double r66212 = a;
double r66213 = b;
double r66214 = x;
double r66215 = y;
double r66216 = z;
double r66217 = t;
double r66218 = r66216 * r66217;
double r66219 = fma(r66214, r66215, r66218);
double r66220 = fma(r66212, r66213, r66219);
double r66221 = fma(r66210, r66211, r66220);
return r66221;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))