x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r222813 = x;
double r222814 = 2.0;
double r222815 = r222813 * r222814;
double r222816 = y;
double r222817 = r222815 - r222816;
return r222817;
}
double f(double x, double y) {
double r222818 = x;
double r222819 = 2.0;
double r222820 = r222818 * r222819;
double r222821 = y;
double r222822 = r222820 - r222821;
return r222822;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))