x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(y - x, 6 \cdot \left(\frac{2}{3} - z\right), x\right)double f(double x, double y, double z) {
double r185723 = x;
double r185724 = y;
double r185725 = r185724 - r185723;
double r185726 = 6.0;
double r185727 = r185725 * r185726;
double r185728 = 2.0;
double r185729 = 3.0;
double r185730 = r185728 / r185729;
double r185731 = z;
double r185732 = r185730 - r185731;
double r185733 = r185727 * r185732;
double r185734 = r185723 + r185733;
return r185734;
}
double f(double x, double y, double z) {
double r185735 = y;
double r185736 = x;
double r185737 = r185735 - r185736;
double r185738 = 6.0;
double r185739 = 2.0;
double r185740 = 3.0;
double r185741 = r185739 / r185740;
double r185742 = z;
double r185743 = r185741 - r185742;
double r185744 = r185738 * r185743;
double r185745 = fma(r185737, r185744, r185736);
return r185745;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.4
Simplified0.2
Final simplification0.2
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))