x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r149941 = x;
double r149942 = r149941 * r149941;
double r149943 = 1.0;
double r149944 = r149942 - r149943;
return r149944;
}
double f(double x) {
double r149945 = x;
double r149946 = r149945 * r149945;
double r149947 = 1.0;
double r149948 = r149946 - r149947;
return r149948;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))