x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r121428 = x;
double r121429 = y;
double r121430 = r121429 - r121428;
double r121431 = z;
double r121432 = r121430 * r121431;
double r121433 = r121428 + r121432;
return r121433;
}
double f(double x, double y, double z) {
double r121434 = z;
double r121435 = y;
double r121436 = x;
double r121437 = r121435 - r121436;
double r121438 = fma(r121434, r121437, r121436);
return r121438;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))