x \cdot \cos y + z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \log \left(e^{\sqrt[3]{\cos y}}\right) + z \cdot \sin ydouble f(double x, double y, double z) {
double r135167 = x;
double r135168 = y;
double r135169 = cos(r135168);
double r135170 = r135167 * r135169;
double r135171 = z;
double r135172 = sin(r135168);
double r135173 = r135171 * r135172;
double r135174 = r135170 + r135173;
return r135174;
}
double f(double x, double y, double z) {
double r135175 = x;
double r135176 = y;
double r135177 = cos(r135176);
double r135178 = 2.0;
double r135179 = pow(r135177, r135178);
double r135180 = 0.3333333333333333;
double r135181 = pow(r135179, r135180);
double r135182 = r135175 * r135181;
double r135183 = cbrt(r135177);
double r135184 = exp(r135183);
double r135185 = log(r135184);
double r135186 = r135182 * r135185;
double r135187 = z;
double r135188 = sin(r135176);
double r135189 = r135187 * r135188;
double r135190 = r135186 + r135189;
return r135190;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/315.9
Applied pow1/315.9
Applied pow-prod-down0.2
Simplified0.2
rmApplied add-log-exp0.2
Final simplification0.2
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))