x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r113204 = x;
double r113205 = y;
double r113206 = r113204 * r113205;
double r113207 = 1.0;
double r113208 = r113204 - r113207;
double r113209 = z;
double r113210 = r113208 * r113209;
double r113211 = r113206 + r113210;
return r113211;
}
double f(double x, double y, double z) {
double r113212 = x;
double r113213 = y;
double r113214 = 1.0;
double r113215 = r113212 - r113214;
double r113216 = z;
double r113217 = r113215 * r113216;
double r113218 = fma(r113212, r113213, r113217);
return r113218;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))