x + y \cdot \left(z + x\right)
x + y \cdot \left(z + x\right)
double f(double x, double y, double z) {
double r91239 = x;
double r91240 = y;
double r91241 = z;
double r91242 = r91241 + r91239;
double r91243 = r91240 * r91242;
double r91244 = r91239 + r91243;
return r91244;
}
double f(double x, double y, double z) {
double r91245 = x;
double r91246 = y;
double r91247 = z;
double r91248 = r91247 + r91245;
double r91249 = r91246 * r91248;
double r91250 = r91245 + r91249;
return r91250;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))