\frac{x + y}{y + y}\mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)double f(double x, double y) {
double r696162 = x;
double r696163 = y;
double r696164 = r696162 + r696163;
double r696165 = r696163 + r696163;
double r696166 = r696164 / r696165;
return r696166;
}
double f(double x, double y) {
double r696167 = 0.5;
double r696168 = x;
double r696169 = y;
double r696170 = r696168 / r696169;
double r696171 = fma(r696167, r696170, r696167);
return r696171;
}




Bits error versus x




Bits error versus y
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))