Average Error: 0.1 → 0.0
Time: 5.8s
Precision: 64
\[\frac{x + y}{y + y}\]
\[\mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)\]
\frac{x + y}{y + y}
\mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)
double f(double x, double y) {
        double r696162 = x;
        double r696163 = y;
        double r696164 = r696162 + r696163;
        double r696165 = r696163 + r696163;
        double r696166 = r696164 / r696165;
        return r696166;
}

double f(double x, double y) {
        double r696167 = 0.5;
        double r696168 = x;
        double r696169 = y;
        double r696170 = r696168 / r696169;
        double r696171 = fma(r696167, r696170, r696167);
        return r696171;
}

Error

Bits error versus x

Bits error versus y

Target

Original0.1
Target0.0
Herbie0.0
\[0.5 \cdot \frac{x}{y} + 0.5\]

Derivation

  1. Initial program 0.1

    \[\frac{x + y}{y + y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)}\]
  4. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)\]

Reproduce

herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y)
  :name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
  :precision binary64

  :herbie-target
  (+ (* 0.5 (/ x y)) 0.5)

  (/ (+ x y) (+ y y)))