\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\begin{array}{l}
\mathbf{if}\;\left(y - z\right) \cdot \left(t - z\right) \le -0.0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{elif}\;\left(y - z\right) \cdot \left(t - z\right) \le 1.651412662944868599208622885663655207487 \cdot 10^{240}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y - z} \cdot \frac{x}{t - z}\\
\end{array}double f(double x, double y, double z, double t) {
double r498038 = x;
double r498039 = y;
double r498040 = z;
double r498041 = r498039 - r498040;
double r498042 = t;
double r498043 = r498042 - r498040;
double r498044 = r498041 * r498043;
double r498045 = r498038 / r498044;
return r498045;
}
double f(double x, double y, double z, double t) {
double r498046 = y;
double r498047 = z;
double r498048 = r498046 - r498047;
double r498049 = t;
double r498050 = r498049 - r498047;
double r498051 = r498048 * r498050;
double r498052 = -0.0;
bool r498053 = r498051 <= r498052;
double r498054 = x;
double r498055 = r498054 / r498048;
double r498056 = r498055 / r498050;
double r498057 = 1.6514126629448686e+240;
bool r498058 = r498051 <= r498057;
double r498059 = r498054 / r498051;
double r498060 = 1.0;
double r498061 = r498060 / r498048;
double r498062 = r498054 / r498050;
double r498063 = r498061 * r498062;
double r498064 = r498058 ? r498059 : r498063;
double r498065 = r498053 ? r498056 : r498064;
return r498065;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.7 |
|---|---|
| Target | 8.6 |
| Herbie | 1.2 |
if (* (- y z) (- t z)) < -0.0Initial program 7.1
rmApplied associate-/r*3.2
if -0.0 < (* (- y z) (- t z)) < 1.6514126629448686e+240Initial program 1.2
rmApplied pow11.2
if 1.6514126629448686e+240 < (* (- y z) (- t z)) Initial program 13.4
rmApplied *-un-lft-identity13.4
Applied times-frac0.1
Final simplification1.2
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))