\frac{x - y}{z - y}\frac{x - y}{z - y}double f(double x, double y, double z) {
double r411092 = x;
double r411093 = y;
double r411094 = r411092 - r411093;
double r411095 = z;
double r411096 = r411095 - r411093;
double r411097 = r411094 / r411096;
return r411097;
}
double f(double x, double y, double z) {
double r411098 = x;
double r411099 = y;
double r411100 = r411098 - r411099;
double r411101 = z;
double r411102 = r411101 - r411099;
double r411103 = r411100 / r411102;
return r411103;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(- (/ x (- z y)) (/ y (- z y)))
(/ (- x y) (- z y)))