x + y \cdot \frac{z - t}{z - a}\mathsf{fma}\left(\frac{z}{z - a} - \frac{1}{\frac{z - a}{t}}, y, x\right)double f(double x, double y, double z, double t, double a) {
double r414495 = x;
double r414496 = y;
double r414497 = z;
double r414498 = t;
double r414499 = r414497 - r414498;
double r414500 = a;
double r414501 = r414497 - r414500;
double r414502 = r414499 / r414501;
double r414503 = r414496 * r414502;
double r414504 = r414495 + r414503;
return r414504;
}
double f(double x, double y, double z, double t, double a) {
double r414505 = z;
double r414506 = a;
double r414507 = r414505 - r414506;
double r414508 = r414505 / r414507;
double r414509 = 1.0;
double r414510 = t;
double r414511 = r414507 / r414510;
double r414512 = r414509 / r414511;
double r414513 = r414508 - r414512;
double r414514 = y;
double r414515 = x;
double r414516 = fma(r414513, r414514, r414515);
return r414516;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 1.2 |
|---|---|
| Target | 1.1 |
| Herbie | 1.2 |
Initial program 1.2
Simplified1.2
rmApplied div-sub1.2
rmApplied clear-num1.2
Final simplification1.2
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))