2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r346337 = 2.0;
double r346338 = x;
double r346339 = r346338 * r346338;
double r346340 = y;
double r346341 = r346338 * r346340;
double r346342 = r346339 - r346341;
double r346343 = r346337 * r346342;
return r346343;
}
double f(double x, double y) {
double r346344 = x;
double r346345 = y;
double r346346 = r346344 - r346345;
double r346347 = 2.0;
double r346348 = r346346 * r346347;
double r346349 = r346344 * r346348;
return r346349;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))