\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r793864 = x;
double r793865 = y;
double r793866 = r793864 - r793865;
double r793867 = 2.0;
double r793868 = r793864 * r793867;
double r793869 = r793868 * r793865;
double r793870 = r793866 / r793869;
return r793870;
}
double f(double x, double y) {
double r793871 = 0.5;
double r793872 = y;
double r793873 = r793871 / r793872;
double r793874 = x;
double r793875 = r793871 / r793874;
double r793876 = r793873 - r793875;
return r793876;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.8
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))