\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r383205 = x;
double r383206 = y;
double r383207 = r383205 + r383206;
double r383208 = 2.0;
double r383209 = r383205 * r383208;
double r383210 = r383209 * r383206;
double r383211 = r383207 / r383210;
return r383211;
}
double f(double x, double y) {
double r383212 = 0.5;
double r383213 = y;
double r383214 = r383212 / r383213;
double r383215 = x;
double r383216 = r383212 / r383215;
double r383217 = r383214 + r383216;
return r383217;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.8
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))