\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(y, x, 3 \cdot \left(z \cdot z\right)\right)double f(double x, double y, double z) {
double r359460 = x;
double r359461 = y;
double r359462 = r359460 * r359461;
double r359463 = z;
double r359464 = r359463 * r359463;
double r359465 = r359462 + r359464;
double r359466 = r359465 + r359464;
double r359467 = r359466 + r359464;
return r359467;
}
double f(double x, double y, double z) {
double r359468 = y;
double r359469 = x;
double r359470 = 3.0;
double r359471 = z;
double r359472 = r359471 * r359471;
double r359473 = r359470 * r359472;
double r359474 = fma(r359468, r359469, r359473);
return r359474;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))