\left(x + y\right) \cdot \left(z + 1\right)
z \cdot \left(x + y\right) + \left(x + y\right) \cdot 1
double f(double x, double y, double z) {
double r28413 = x;
double r28414 = y;
double r28415 = r28413 + r28414;
double r28416 = z;
double r28417 = 1.0;
double r28418 = r28416 + r28417;
double r28419 = r28415 * r28418;
return r28419;
}
double f(double x, double y, double z) {
double r28420 = z;
double r28421 = x;
double r28422 = y;
double r28423 = r28421 + r28422;
double r28424 = r28420 * r28423;
double r28425 = 1.0;
double r28426 = r28423 * r28425;
double r28427 = r28424 + r28426;
return r28427;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied distribute-lft-in0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))