\frac{x}{y \cdot y} - 3\frac{1}{y} \cdot \frac{x}{y} - 3double f(double x, double y) {
double r243756 = x;
double r243757 = y;
double r243758 = r243757 * r243757;
double r243759 = r243756 / r243758;
double r243760 = 3.0;
double r243761 = r243759 - r243760;
return r243761;
}
double f(double x, double y) {
double r243762 = 1.0;
double r243763 = y;
double r243764 = r243762 / r243763;
double r243765 = x;
double r243766 = r243765 / r243763;
double r243767 = r243764 * r243766;
double r243768 = 3.0;
double r243769 = r243767 - r243768;
return r243769;
}




Bits error versus x




Bits error versus y
Results
| Original | 5.0 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 5.0
rmApplied *-un-lft-identity5.0
Applied times-frac0.1
Final simplification0.1
herbie shell --seed 2019305 +o rules:numerics
(FPCore (x y)
:name "Statistics.Sample:$skurtosis from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (/ (/ x y) y) 3)
(- (/ x (* y y)) 3))