\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\sqrt[3]{x \cdot y + z \cdot t} \cdot \sqrt[3]{x \cdot y + z \cdot t}\right) \cdot \sqrt[3]{x \cdot y + z \cdot t} + \left(a \cdot b + i \cdot c\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r71144 = x;
double r71145 = y;
double r71146 = r71144 * r71145;
double r71147 = z;
double r71148 = t;
double r71149 = r71147 * r71148;
double r71150 = r71146 + r71149;
double r71151 = a;
double r71152 = b;
double r71153 = r71151 * r71152;
double r71154 = r71150 + r71153;
double r71155 = c;
double r71156 = i;
double r71157 = r71155 * r71156;
double r71158 = r71154 + r71157;
return r71158;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r71159 = x;
double r71160 = y;
double r71161 = r71159 * r71160;
double r71162 = z;
double r71163 = t;
double r71164 = r71162 * r71163;
double r71165 = r71161 + r71164;
double r71166 = cbrt(r71165);
double r71167 = r71166 * r71166;
double r71168 = r71167 * r71166;
double r71169 = a;
double r71170 = b;
double r71171 = r71169 * r71170;
double r71172 = i;
double r71173 = c;
double r71174 = r71172 * r71173;
double r71175 = r71171 + r71174;
double r71176 = r71168 + r71175;
return r71176;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
rmApplied associate-+l+0.0
Simplified0.0
rmApplied add-cube-cbrt0.6
Final simplification0.6
herbie shell --seed 2019305
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))