x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r162646 = x;
double r162647 = 2.0;
double r162648 = r162646 * r162647;
double r162649 = y;
double r162650 = r162648 - r162649;
return r162650;
}
double f(double x, double y) {
double r162651 = x;
double r162652 = 2.0;
double r162653 = r162651 * r162652;
double r162654 = y;
double r162655 = r162653 - r162654;
return r162655;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019305
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))