1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}double f(double x, double y, double z, double t) {
double r195453 = 1.0;
double r195454 = x;
double r195455 = y;
double r195456 = z;
double r195457 = r195455 - r195456;
double r195458 = t;
double r195459 = r195455 - r195458;
double r195460 = r195457 * r195459;
double r195461 = r195454 / r195460;
double r195462 = r195453 - r195461;
return r195462;
}
double f(double x, double y, double z, double t) {
double r195463 = 1.0;
double r195464 = x;
double r195465 = y;
double r195466 = z;
double r195467 = r195465 - r195466;
double r195468 = t;
double r195469 = r195465 - r195468;
double r195470 = r195467 * r195469;
double r195471 = r195464 / r195470;
double r195472 = r195463 - r195471;
return r195472;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.7
Final simplification0.7
herbie shell --seed 2019305
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1 (/ x (* (- y z) (- y t)))))