x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r190822 = x;
double r190823 = y;
double r190824 = 4.0;
double r190825 = r190823 * r190824;
double r190826 = z;
double r190827 = r190825 * r190826;
double r190828 = r190822 - r190827;
return r190828;
}
double f(double x, double y, double z) {
double r190829 = x;
double r190830 = y;
double r190831 = 4.0;
double r190832 = r190830 * r190831;
double r190833 = z;
double r190834 = r190832 * r190833;
double r190835 = r190829 - r190834;
return r190835;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019305
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))