x \cdot \cos y - z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \log \left(e^{\sqrt[3]{\cos y}}\right) - z \cdot \sin ydouble f(double x, double y, double z) {
double r154261 = x;
double r154262 = y;
double r154263 = cos(r154262);
double r154264 = r154261 * r154263;
double r154265 = z;
double r154266 = sin(r154262);
double r154267 = r154265 * r154266;
double r154268 = r154264 - r154267;
return r154268;
}
double f(double x, double y, double z) {
double r154269 = x;
double r154270 = y;
double r154271 = cos(r154270);
double r154272 = 2.0;
double r154273 = pow(r154271, r154272);
double r154274 = 0.3333333333333333;
double r154275 = pow(r154273, r154274);
double r154276 = r154269 * r154275;
double r154277 = cbrt(r154271);
double r154278 = exp(r154277);
double r154279 = log(r154278);
double r154280 = r154276 * r154279;
double r154281 = z;
double r154282 = sin(r154270);
double r154283 = r154281 * r154282;
double r154284 = r154280 - r154283;
return r154284;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/315.9
Applied pow1/315.9
Applied pow-prod-down0.2
Simplified0.2
rmApplied add-log-exp0.2
Final simplification0.2
herbie shell --seed 2019305
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))