x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r116090 = x;
double r116091 = r116090 * r116090;
double r116092 = y;
double r116093 = r116092 * r116092;
double r116094 = r116091 + r116093;
return r116094;
}
double f(double x, double y) {
double r116095 = x;
double r116096 = r116095 * r116095;
double r116097 = y;
double r116098 = r116097 * r116097;
double r116099 = r116096 + r116098;
return r116099;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019305
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))