x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r105328 = x;
double r105329 = r105328 * r105328;
double r105330 = 1.0;
double r105331 = r105329 + r105330;
return r105331;
}
double f(double x) {
double r105332 = x;
double r105333 = r105332 * r105332;
double r105334 = 1.0;
double r105335 = r105333 + r105334;
return r105335;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019305
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))