Average Error: 0.1 → 0.1
Time: 14.3s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r172760 = x;
        double r172761 = y;
        double r172762 = cos(r172761);
        double r172763 = r172760 + r172762;
        double r172764 = z;
        double r172765 = sin(r172761);
        double r172766 = r172764 * r172765;
        double r172767 = r172763 - r172766;
        return r172767;
}

double f(double x, double y, double z) {
        double r172768 = x;
        double r172769 = y;
        double r172770 = cos(r172769);
        double r172771 = r172768 + r172770;
        double r172772 = z;
        double r172773 = sin(r172769);
        double r172774 = r172772 * r172773;
        double r172775 = r172771 - r172774;
        return r172775;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019305 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))