\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\left(\sqrt[3]{x \cdot y + z \cdot t} \cdot \sqrt[3]{x \cdot y + z \cdot t}\right) \cdot \sqrt[3]{x \cdot y + z \cdot t} + a \cdot b\right) + c \cdot idouble f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r93633 = x;
double r93634 = y;
double r93635 = r93633 * r93634;
double r93636 = z;
double r93637 = t;
double r93638 = r93636 * r93637;
double r93639 = r93635 + r93638;
double r93640 = a;
double r93641 = b;
double r93642 = r93640 * r93641;
double r93643 = r93639 + r93642;
double r93644 = c;
double r93645 = i;
double r93646 = r93644 * r93645;
double r93647 = r93643 + r93646;
return r93647;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r93648 = x;
double r93649 = y;
double r93650 = r93648 * r93649;
double r93651 = z;
double r93652 = t;
double r93653 = r93651 * r93652;
double r93654 = r93650 + r93653;
double r93655 = cbrt(r93654);
double r93656 = r93655 * r93655;
double r93657 = r93656 * r93655;
double r93658 = a;
double r93659 = b;
double r93660 = r93658 * r93659;
double r93661 = r93657 + r93660;
double r93662 = c;
double r93663 = i;
double r93664 = r93662 * r93663;
double r93665 = r93661 + r93664;
return r93665;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
rmApplied add-cube-cbrt0.6
Final simplification0.6
herbie shell --seed 2019305
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))