x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r582133 = x;
double r582134 = y;
double r582135 = z;
double r582136 = r582134 * r582135;
double r582137 = r582133 - r582136;
return r582137;
}
double f(double x, double y, double z) {
double r582138 = x;
double r582139 = y;
double r582140 = z;
double r582141 = r582139 * r582140;
double r582142 = r582138 - r582141;
return r582142;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019305
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))