\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{x} + \frac{0.5}{y}double f(double x, double y) {
double r386966 = x;
double r386967 = y;
double r386968 = r386966 + r386967;
double r386969 = 2.0;
double r386970 = r386966 * r386969;
double r386971 = r386970 * r386967;
double r386972 = r386968 / r386971;
return r386972;
}
double f(double x, double y) {
double r386973 = 0.5;
double r386974 = x;
double r386975 = r386973 / r386974;
double r386976 = y;
double r386977 = r386973 / r386976;
double r386978 = r386975 + r386977;
return r386978;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.8
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019305
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))