\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r384178 = x;
double r384179 = y;
double r384180 = r384178 * r384179;
double r384181 = r384179 * r384179;
double r384182 = r384180 - r384181;
double r384183 = r384182 + r384181;
double r384184 = z;
double r384185 = r384179 * r384184;
double r384186 = r384183 - r384185;
return r384186;
}
double f(double x, double y, double z) {
double r384187 = x;
double r384188 = z;
double r384189 = r384187 - r384188;
double r384190 = y;
double r384191 = r384189 * r384190;
return r384191;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019305
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))