\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1 \cdot rand}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}\right)double f(double a, double rand) {
double r91603 = a;
double r91604 = 1.0;
double r91605 = 3.0;
double r91606 = r91604 / r91605;
double r91607 = r91603 - r91606;
double r91608 = 9.0;
double r91609 = r91608 * r91607;
double r91610 = sqrt(r91609);
double r91611 = r91604 / r91610;
double r91612 = rand;
double r91613 = r91611 * r91612;
double r91614 = r91604 + r91613;
double r91615 = r91607 * r91614;
return r91615;
}
double f(double a, double rand) {
double r91616 = a;
double r91617 = 1.0;
double r91618 = 3.0;
double r91619 = r91617 / r91618;
double r91620 = r91616 - r91619;
double r91621 = rand;
double r91622 = r91617 * r91621;
double r91623 = 9.0;
double r91624 = r91623 * r91620;
double r91625 = sqrt(r91624);
double r91626 = r91622 / r91625;
double r91627 = r91617 + r91626;
double r91628 = r91620 * r91627;
return r91628;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied associate-*l/0.1
Final simplification0.1
herbie shell --seed 2019304
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))