x - \left(y \cdot 4\right) \cdot z
x - 4 \cdot \left(z \cdot y\right)
double f(double x, double y, double z) {
double r131586 = x;
double r131587 = y;
double r131588 = 4.0;
double r131589 = r131587 * r131588;
double r131590 = z;
double r131591 = r131589 * r131590;
double r131592 = r131586 - r131591;
return r131592;
}
double f(double x, double y, double z) {
double r131593 = x;
double r131594 = 4.0;
double r131595 = z;
double r131596 = y;
double r131597 = r131595 * r131596;
double r131598 = r131594 * r131597;
double r131599 = r131593 - r131598;
return r131599;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around inf 0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))