x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r141948 = x;
double r141949 = y;
double r141950 = r141949 - r141948;
double r141951 = z;
double r141952 = r141950 * r141951;
double r141953 = r141948 + r141952;
return r141953;
}
double f(double x, double y, double z) {
double r141954 = x;
double r141955 = y;
double r141956 = r141955 - r141954;
double r141957 = z;
double r141958 = r141956 * r141957;
double r141959 = r141954 + r141958;
return r141959;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))