\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r140811 = x;
double r140812 = y;
double r140813 = sin(r140812);
double r140814 = r140811 + r140813;
double r140815 = z;
double r140816 = cos(r140812);
double r140817 = r140815 * r140816;
double r140818 = r140814 + r140817;
return r140818;
}
double f(double x, double y, double z) {
double r140819 = x;
double r140820 = y;
double r140821 = sin(r140820);
double r140822 = r140819 + r140821;
double r140823 = z;
double r140824 = cos(r140820);
double r140825 = r140823 * r140824;
double r140826 = r140822 + r140825;
return r140826;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))