\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r102336 = x;
double r102337 = y;
double r102338 = r102336 * r102337;
double r102339 = z;
double r102340 = t;
double r102341 = r102339 * r102340;
double r102342 = r102338 + r102341;
double r102343 = a;
double r102344 = b;
double r102345 = r102343 * r102344;
double r102346 = r102342 + r102345;
return r102346;
}
double f(double x, double y, double z, double t, double a, double b) {
double r102347 = x;
double r102348 = y;
double r102349 = r102347 * r102348;
double r102350 = z;
double r102351 = t;
double r102352 = r102350 * r102351;
double r102353 = r102349 + r102352;
double r102354 = a;
double r102355 = b;
double r102356 = r102354 * r102355;
double r102357 = r102353 + r102356;
return r102357;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))