\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r652707 = x;
double r652708 = y;
double r652709 = z;
double r652710 = t;
double r652711 = r652709 * r652710;
double r652712 = r652708 - r652711;
double r652713 = r652707 / r652712;
return r652713;
}
double f(double x, double y, double z, double t) {
double r652714 = x;
double r652715 = y;
double r652716 = z;
double r652717 = t;
double r652718 = r652716 * r652717;
double r652719 = r652715 - r652718;
double r652720 = r652714 / r652719;
return r652720;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.6 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2019304
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.13783064348764444e131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))