Average Error: 0.0 → 0.0
Time: 3.0s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r370874 = x;
        double r370875 = y;
        double r370876 = r370874 - r370875;
        double r370877 = z;
        double r370878 = r370877 - r370875;
        double r370879 = r370876 / r370878;
        return r370879;
}

double f(double x, double y, double z) {
        double r370880 = x;
        double r370881 = y;
        double r370882 = r370880 - r370881;
        double r370883 = z;
        double r370884 = r370883 - r370881;
        double r370885 = r370882 / r370884;
        return r370885;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2019304 
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))