\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2} \cdot \left(\frac{1}{y} - \frac{1}{x}\right)double f(double x, double y) {
double r427447 = x;
double r427448 = y;
double r427449 = r427447 - r427448;
double r427450 = 2.0;
double r427451 = r427447 * r427450;
double r427452 = r427451 * r427448;
double r427453 = r427449 / r427452;
return r427453;
}
double f(double x, double y) {
double r427454 = 1.0;
double r427455 = 2.0;
double r427456 = r427454 / r427455;
double r427457 = 1.0;
double r427458 = y;
double r427459 = r427457 / r427458;
double r427460 = x;
double r427461 = r427457 / r427460;
double r427462 = r427459 - r427461;
double r427463 = r427456 * r427462;
return r427463;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))