\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r35502 = x;
double r35503 = y;
double r35504 = r35502 + r35503;
double r35505 = z;
double r35506 = 1.0;
double r35507 = r35505 + r35506;
double r35508 = r35504 * r35507;
return r35508;
}
double f(double x, double y, double z) {
double r35509 = x;
double r35510 = y;
double r35511 = r35509 + r35510;
double r35512 = z;
double r35513 = 1.0;
double r35514 = r35512 + r35513;
double r35515 = r35511 * r35514;
return r35515;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))