x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r141588 = x;
double r141589 = 2.0;
double r141590 = r141588 * r141589;
double r141591 = y;
double r141592 = r141590 - r141591;
return r141592;
}
double f(double x, double y) {
double r141593 = x;
double r141594 = 2.0;
double r141595 = r141593 * r141594;
double r141596 = y;
double r141597 = r141595 - r141596;
return r141597;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))