x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(\sqrt[3]{x} \cdot \left(\left(\sqrt[3]{\sqrt[3]{x}} \cdot \left(\sqrt[3]{\sqrt[3]{\sqrt[3]{x} \cdot \sqrt[3]{x}}} \cdot \sqrt[3]{\sqrt[3]{\sqrt[3]{x}}}\right)\right) \cdot \sqrt[3]{\sqrt[3]{x}}\right), \sqrt[3]{x}, \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\right)double f(double x, double y, double z) {
double r203467 = x;
double r203468 = y;
double r203469 = r203468 - r203467;
double r203470 = 6.0;
double r203471 = r203469 * r203470;
double r203472 = 2.0;
double r203473 = 3.0;
double r203474 = r203472 / r203473;
double r203475 = z;
double r203476 = r203474 - r203475;
double r203477 = r203471 * r203476;
double r203478 = r203467 + r203477;
return r203478;
}
double f(double x, double y, double z) {
double r203479 = x;
double r203480 = cbrt(r203479);
double r203481 = cbrt(r203480);
double r203482 = r203480 * r203480;
double r203483 = cbrt(r203482);
double r203484 = cbrt(r203483);
double r203485 = cbrt(r203481);
double r203486 = r203484 * r203485;
double r203487 = r203481 * r203486;
double r203488 = r203487 * r203481;
double r203489 = r203480 * r203488;
double r203490 = y;
double r203491 = r203490 - r203479;
double r203492 = 6.0;
double r203493 = r203491 * r203492;
double r203494 = 2.0;
double r203495 = 3.0;
double r203496 = r203494 / r203495;
double r203497 = z;
double r203498 = r203496 - r203497;
double r203499 = r203493 * r203498;
double r203500 = fma(r203489, r203480, r203499);
return r203500;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.4
rmApplied add-cube-cbrt0.5
Applied fma-def0.5
rmApplied add-cube-cbrt0.6
rmApplied add-cube-cbrt0.6
Applied cbrt-prod0.6
Applied cbrt-prod0.6
Final simplification0.6
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))