x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r133707 = x;
double r133708 = r133707 * r133707;
double r133709 = 1.0;
double r133710 = r133708 - r133709;
return r133710;
}
double f(double x) {
double r133711 = x;
double r133712 = r133711 * r133711;
double r133713 = 1.0;
double r133714 = r133712 - r133713;
return r133714;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))