x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r109653 = x;
double r109654 = r109653 * r109653;
double r109655 = 1.0;
double r109656 = r109654 + r109655;
return r109656;
}
double f(double x) {
double r109657 = x;
double r109658 = 1.0;
double r109659 = fma(r109657, r109657, r109658);
return r109659;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))