x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r109512 = x;
double r109513 = y;
double r109514 = r109512 * r109513;
double r109515 = 1.0;
double r109516 = r109512 - r109515;
double r109517 = z;
double r109518 = r109516 * r109517;
double r109519 = r109514 + r109518;
return r109519;
}
double f(double x, double y, double z) {
double r109520 = x;
double r109521 = y;
double r109522 = 1.0;
double r109523 = r109520 - r109522;
double r109524 = z;
double r109525 = r109523 * r109524;
double r109526 = fma(r109520, r109521, r109525);
return r109526;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))