x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(x, \mathsf{fma}\left(2, y + z, t\right), y \cdot 5\right)double f(double x, double y, double z, double t) {
double r100481 = x;
double r100482 = y;
double r100483 = z;
double r100484 = r100482 + r100483;
double r100485 = r100484 + r100483;
double r100486 = r100485 + r100482;
double r100487 = t;
double r100488 = r100486 + r100487;
double r100489 = r100481 * r100488;
double r100490 = 5.0;
double r100491 = r100482 * r100490;
double r100492 = r100489 + r100491;
return r100492;
}
double f(double x, double y, double z, double t) {
double r100493 = x;
double r100494 = 2.0;
double r100495 = y;
double r100496 = z;
double r100497 = r100495 + r100496;
double r100498 = t;
double r100499 = fma(r100494, r100497, r100498);
double r100500 = 5.0;
double r100501 = r100495 * r100500;
double r100502 = fma(r100493, r100499, r100501);
return r100502;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))