x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r493167 = x;
double r493168 = y;
double r493169 = 1.0;
double r493170 = r493168 + r493169;
double r493171 = r493167 * r493170;
return r493171;
}
double f(double x, double y) {
double r493172 = x;
double r493173 = y;
double r493174 = 1.0;
double r493175 = r493173 + r493174;
double r493176 = r493172 * r493175;
return r493176;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))