x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(z, y - 1, 1\right) \cdot xdouble f(double x, double y, double z) {
double r468240 = x;
double r468241 = 1.0;
double r468242 = y;
double r468243 = r468241 - r468242;
double r468244 = z;
double r468245 = r468243 * r468244;
double r468246 = r468241 - r468245;
double r468247 = r468240 * r468246;
return r468247;
}
double f(double x, double y, double z) {
double r468248 = z;
double r468249 = y;
double r468250 = 1.0;
double r468251 = r468249 - r468250;
double r468252 = fma(r468248, r468251, r468250);
double r468253 = x;
double r468254 = r468252 * r468253;
return r468254;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.4 |
|---|---|
| Target | 0.2 |
| Herbie | 3.4 |
Initial program 3.4
Simplified3.4
Final simplification3.4
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1 (* (- 1 y) z))) -1.618195973607049e50) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 3.8922376496639029e134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x)))))
(* x (- 1 (* (- 1 y) z))))