\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\frac{x}{t - z}}{y - z}double f(double x, double y, double z, double t) {
double r435988 = x;
double r435989 = y;
double r435990 = z;
double r435991 = r435989 - r435990;
double r435992 = t;
double r435993 = r435992 - r435990;
double r435994 = r435991 * r435993;
double r435995 = r435988 / r435994;
return r435995;
}
double f(double x, double y, double z, double t) {
double r435996 = x;
double r435997 = t;
double r435998 = z;
double r435999 = r435997 - r435998;
double r436000 = r435996 / r435999;
double r436001 = y;
double r436002 = r436001 - r435998;
double r436003 = r436000 / r436002;
return r436003;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.6 |
|---|---|
| Target | 8.4 |
| Herbie | 2.1 |
Initial program 7.6
rmApplied *-un-lft-identity7.6
Applied times-frac2.1
rmApplied clear-num2.2
rmApplied pow12.2
Applied pow12.2
Applied pow-prod-down2.2
Simplified2.1
Final simplification2.1
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))