\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r489225 = x;
double r489226 = 100.0;
double r489227 = r489225 * r489226;
double r489228 = y;
double r489229 = r489225 + r489228;
double r489230 = r489227 / r489229;
return r489230;
}
double f(double x, double y) {
double r489231 = x;
double r489232 = 100.0;
double r489233 = y;
double r489234 = r489231 + r489233;
double r489235 = r489232 / r489234;
double r489236 = r489231 * r489235;
return r489236;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.3 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.3
rmApplied *-un-lft-identity0.3
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))