0.5 \cdot \left(x \cdot x - y\right)
0.5 \cdot \left(x \cdot x - y\right)
double f(double x, double y) {
double r8152 = 0.5;
double r8153 = x;
double r8154 = r8153 * r8153;
double r8155 = y;
double r8156 = r8154 - r8155;
double r8157 = r8152 * r8156;
return r8157;
}
double f(double x, double y) {
double r8158 = 0.5;
double r8159 = x;
double r8160 = r8159 * r8159;
double r8161 = y;
double r8162 = r8160 - r8161;
double r8163 = r8158 * r8162;
return r8163;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019304 +o rules:numerics
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
:precision binary64
(* 0.5 (- (* x x) y)))